<Truck>
	<Wheels
		HardpointDefaultY="1.065"
		HardpointDefaultZ="1.062"
	>
		<Wheel HardpointX="-2.636" HardpointOffsetY="-0.2" SuspensionMin="-0.04" SuspensionStrength="0.2" Torque="default" ParentFrame="BoneTrolly_cdt" Type="cartwheel" />
		<Wheel HardpointX="-2.636" RightSide="true" HardpointOffsetY="-0.2" SuspensionMin="-0.04" SuspensionStrength="0.2" Torque="default" ParentFrame="BoneTrolly_cdt" Type="cartwheel" />
		<Wheel HardpointX="-4.071" HardpointOffsetY="-0.2" SuspensionMin="-0.04" SuspensionStrength="0.2" Torque="default" ParentFrame="BoneTrolly_cdt" Type="cartwheel" />
		<Wheel HardpointX="-4.071" RightSide="true" HardpointOffsetY="-0.2" SuspensionMin="-0.04" SuspensionStrength="0.2" Torque="default" ParentFrame="BoneTrolly_cdt" Type="cartwheel" />
		<Wheel HardpointX="-5.596" HardpointOffsetY="-0.2" SuspensionMin="-0.04" SuspensionStrength="0.1" Torque="default" ParentFrame="BoneRoot_cdt" Type="cartwheel" />
		<Wheel HardpointX="-5.596" RightSide="true" HardpointOffsetY="-0.2" SuspensionMin="-0.04" SuspensionStrength="0.1" Torque="default" ParentFrame="BoneRoot_cdt" Type="cartwheel" />
		<Wheel HardpointX="-7.031" HardpointOffsetY="-0.2" SuspensionMin="-0.04" SuspensionStrength="0.1" Torque="default" ParentFrame="BoneRoot_cdt" Type="cartwheel" />
		<Wheel HardpointX="-7.031" RightSide="true" HardpointOffsetY="-0.2" SuspensionMin="-0.04" SuspensionStrength="0.1" Torque="default" ParentFrame="BoneRoot_cdt" Type="cartwheel" />
	</Wheels>
	<TruckData>
		<OcclusionMap
			HalfSizeZ="1.50"
			MinX="-8.07"
			MaxX="-1.67"
			ParentFrame="BoneRoot_cdt"
		/>
		<OcclusionVolume
			HalfSizeZ="1.50"
			HeightFront="1.5"
			HeightRear="1.5"
			MinX="-7.9"
			MaxX="-1.6"
		/>
		<Constraint
			PlaneAxisLocal="(0; 1; 0)"
			PlaneMin="-15"
			PlaneMax="15"
			TwistAxisLocal="(1; 0; 0)"
			TwistMin="-30"
			TwistMax="30"
			Type="Ragdoll"
		>
			<TwistMotor Damping="60000" Spring="320000" Type="Spring" />
		</Constraint>
		<Axles>
			<Axle Frame="BoneAxle0" />
			<Axle Frame="BoneAxle1" />
			<Axle Frame="BoneAxle2" />
			<Axle Frame="BoneAxle3" />
		</Axles>
		<Camera Center="(-8.858; 1.86; 0)" />
	</TruckData>
	<PhysicsModel Mesh="trucks/4rp29">
		<Body ImpactType="Truck" Mass="2000">
			<Body Mass="800" ModelFrame="BoneSpring_cdt">
				<Constraint
					AxisLocal="(0; 0; 1)"
					MinLimit="-7"
					MaxLimit="7"
					Type="Hinge"
				/>
				<Body Mass="2000" ModelFrame="BoneTrolly_cdt">
					<Constraint
						AxisLocal="(0; 1; 0)"
						MinLimit="-25"
						MaxLimit="25"
						Type="Hinge"
					/>
					<Body ForceBodyParams="" Mass="500" ModelFrame="BoneHandle_cdt">
						<Constraint
							AxisLocal="(0; 0; 1)"
							MinLimit="-30"
							MaxLimit="30"
							Type="Hinge"
						/>
					</Body>
				</Body>
			</Body>
			<Body ModelFrame="BoneCrossbar_cdt" Friction="2.0" ImpactType="Truck" Mass="100">
				<Body ModelFrame="BoneRightbar_cdt" CenterOfMassOffset="(0; -0.8; 0)" ImpactType="Truck" Mass="50">
					<Constraint
						AxisLocal="(-1; 0; 0)"
						MinLimit="-1"
						MaxLimit="10"
						Type="Hinge"
					>
						<Motor Damping="200" Spring="4000" Type="Spring" />
					</Constraint>
				</Body>
				<Body ModelFrame="BoneLeftbar_cdt" CenterOfMassOffset="(0; -0.8; 0)" ImpactType="Truck" Mass="50">
					<Constraint
						AxisLocal="(1; 0; 0)"
						MinLimit="-1"
						MaxLimit="10"
						Type="Hinge"
					>
						<Motor Damping="200" Spring="4000" Type="Spring" />
					</Constraint>
				</Body>
				<Constraint
					AxisLocal="(0; 1; 0)"
					MinLimit="-120"
					MaxLimit="120"
					Type="Hinge"
				>
					<Motor Damping="5000" Spring="10000" Type="Spring" />
				</Constraint>
			</Body>
		</Body>
	</PhysicsModel>
	<GameData>
		<InstallSocket Type="trailer4rp29" ParentFrame="BoneHandle_cdt" Offset="(0; 1.5; 0)" />
		<RequiredAddon Types="cart for 4rp29" />
		<WinchSocket Pos="(-7.028; 1.61; +0.044)" ParentFrame="BoneRoot_cdt" />
		<WinchSocket Pos="(0.074; 1.45; -0.005)" ParentFrame="BoneHandle_cdt" />
		<LoadArea
			Min="(-9.8; 2.05; -1.6)"
			Max="(-3.5; 3.4; 1.6)"
			Type="LongLogs"
			ParentFrame="BoneRoot_cdt"
		/>
	</GameData>
</Truck>
