<TruckAddon IsChassisFullOcclusion="true">
	<PhysicsModel Mesh="trucks_cart _for_4rp29">
		<Body ImpactType="Truck" Mass="900">
			<Constraint Type="Fixed" />
			<Body
				ModelFrame="BoneCrossbar_cdt"
				Friction="2.0"
				ImpactType="Truck"
				Mass="100"
			>
				<Body ModelFrame="BoneLeft_cdt" CenterOfMassOffset="(0; -0.8; 0)" ImpactType="Truck" Mass="50">
					<Constraint
						AxisLocal="(-1; 0; 0)"
						MinLimit="-1"
						MaxLimit="10"
						Type="Hinge"
					>
						<Motor Damping="200" Spring="4000" Type="Spring" />
					</Constraint>
				</Body>
				<Body ModelFrame="BoneRight_cdt" CenterOfMassOffset="(0; -0.8; 0)" ImpactType="Truck" Mass="50">
					<Constraint
						AxisLocal="(1; 0; 0)"
						MinLimit="-1"
						MaxLimit="10"
						Type="Hinge"
					>
						<Motor Damping="200" Spring="4000" Type="Spring" />
					</Constraint>
				</Body>
				<Constraint
					AxisLocal="(0; 1; 0)"
					MinLimit="-120"
					MaxLimit="120"
					Type="Hinge"
				>
					<Motor Damping="500" Spring="2000" Type="Spring" />
				</Constraint>
			</Body>
		</Body>
	</PhysicsModel>
	<GameData>
		<InstallSocket Type="cart" />
		<LoadArea
			Min="(-5.9; 2.100; -1.6)"
			Max="(-2; 3.4; 1.6)"
			Type="LongLogs"
			ParentFrame="BoneCart_cdt"
		/>
		<RequiredAddon Types="Cover" />
		<WinchSocket Pos="(-5.859; 1.872; +1.136)" ParentFrame="BoneCart_cdt" />
		<WinchSocket Pos="(-5.859; 1.872; -1.143)" ParentFrame="BoneCart_cdt" />
	</GameData>
</TruckAddon>
