<TruckAddon>
	
	<Rotator RotationSpeed="6.0" ParentFrame="BoneRotor_cdt" />
	<PhysicsModel Mesh="trucks/2q1en2k3">
		<Body Collisions="None" Mass="20" ModelFrame="BoneMayak_cdt">
			<Constraint Type="Fixed" />
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		<Ignition>
			<Light
				Dir="(0.5; -0.4; 0.5)"
				Pos="(1.979; 2.987;  0.765)"
				ParentFrame="BoneRotor_cdt"
				AttenEnd="6"
				Color="g(255; 174; 0) x 1.5"
				InnerCone="10"
				OuterCone="90"
			/>
			<Flare
				Dir="(1.0; -0.1; 0.0)"
				Pos="(1.979; 2.987;  0.765)"
				ParentFrame="BoneRotor_cdt"
				Color="g(255; 174; 0) x 0.8"
				DirAngle="50"
				Size="0.6"
				SizeAtDay="0.4"
			/>
			<Flare
				Dir="(0.0; -0.1; 1.0)"
				Pos="(1.979; 2.987;  0.765)"
				ParentFrame="BoneRotor_cdt"
				Color="g(255; 154; 0) x 0.7"
				DirAngle="50"
				Size="0.5"
				SizeAtDay="0.3"
			/>
			<Flare
				Dir="(1.0; -0.1; 0.0)"
				Pos="(1.979; 2.987;  0.765)"
				ParentFrame="BoneRotor_cdt"
				AspectRatio="6.0"
				Color="g(255; 174; 0) x 0.5"
				DirAngle="30"
				Size="0.8"
				SizeAtDay="0.2"
				Texture="sfx/flare_line__s_d.tga"
			/>
			<Flare
				Dir="(0.0; -0.1; 1.0)"
				Pos="(1.979; 2.987;  0.765)"
				ParentFrame="BoneRotor_cdt"
				AspectRatio="6.0"
				Color="g(255; 154; 0) x 0.46"
				DirAngle="30"
				Size="0.8"
				SizeAtDay="0.2"
				Texture="sfx/flare_line__s_d.tga"
			/>
		</Ignition>
	</ModelAttachments>
	<GameData>
		<InstallSocket Type="Kraz6510Marker" />
	</GameData>
</TruckAddon>
