<TruckAddon>
	<GameData>
		<InstallSocket Type="KrazС" />
	</GameData>
	<PhysicsModel Mesh="trucks/uq8tm4gm">
		<Body Mass="30" ImpactType="Truck">
			<Constraint Type="Fixed" />
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		<Ignition>
			<Flare
				Pos="(2.96; 2.9; 0.65)"
				Color="g(255; 174; 0)"
				Direction="(1.0; 0; 0)"
				DirectionAngle="100"
				Size="0.2"
                      SizeAtDay="0.05"
			/>
			<Flare
				Pos="(2.96; 2.9; 0.25)"
				Color="g(255; 174; 0)"
				Direction="(1.0; 0; 0)"
				DirectionAngle="100"
				Size="0.2"
                      SizeAtDay="0.05"
			/>
			<Flare
				Pos="(2.96; 2.9; -0.27)"
				Color="g(255; 174; 0)"
				Direction="(1.0; 0; 0)"
				DirectionAngle="100"
				Size="0.2"
                      SizeAtDay="0.05"
			/>
			<Flare
				Pos="(2.96; 2.9; -0.65)"
				Color="g(255; 174; 0)"
				Direction="(1.0; 0; 0)"
				DirectionAngle="100"
				Size="0.2"
                      SizeAtDay="0.05"
			/>
			<Model
				Org="(2.975; 2.9; 0.65)"
				ParentFrame="CabinBone"
				Dir="(1.0; -0.2; 0)"
				Mesh="env/light_ray"
			/>
			<Model
				Org="(2.975; 2.9; -0.67)"
				ParentFrame="CabinBone"
				Dir="(1.0; -0.2; 0)"
				Mesh="env/light_ray"
			/>
		</Ignition>
	</ModelAttachments>
</TruckAddon>
